Bloodseeker Abilities
Melee, Carry, Disabler, Initiator, Nuker
72nd
Popularity
50.13%
Win rate
Bloodrage
Q
ABILITY
Unit Target
AFFECTS
Allied Heroes
PIERCES DEBUFF IMMUNITY
Yes
DISPELLABLE
Yes
Drives Bloodseeker into a bloodthirsty rage which causes him to attack faster and deal more spell damage at the cost of a percentage of his health per second. Provides half attack speed to allied heroes.
Damage dealt to Bloodseeker or allies is non-lethal and can never kill a hero.
DURATION
8.0
ATTACK SPEED
60 / 90 / 120 / 150
SPELL AMPLIFICATION
15% / 20% / 25% / 30%
MAX HEALTH DAMAGE PER SECOND
1.8%
CAST POINT
0.2s
14 / 12 / 10 / 8
25
Strygwyr shares his animalistic thirst for bloodshed.
Blood Rite
W
ABILITY
Point Target
DAMAGE TYPE
Pure
PIERCES DEBUFF IMMUNITY
No
DISPELLABLE
Yes
Bloodseeker baptizes an area in sacred blood. After 2.9 seconds the ritual completes, causing any enemies caught in the area to take damage and become silenced.
Total time is a 2.6 second delay plus a [0.3] second cast time.
RITUAL AREA
600
SILENCE DURATION
3 / 4 / 5 / 6
DAMAGE
90 / 140 / 190 / 240
CAST POINT
0.3s
15 / 14 / 13 / 12
90 / 100 / 110 / 120
The Flayed Twins are ever willing to aid those who spill blood upon the field of battle.
Thirst
ABILITY
Passive
PIERCES DEBUFF IMMUNITY
Yes
Bloodseeker is invigorated by the wounds of his enemies, restoring some life when he kills a unit. Restores for half values when denying, or if an ally kills a nearby enemy hero. Also gains bonus movement speed when an enemy hero's health falls below 80%, with the bonuses increasing as their health falls further. If an enemy hero's health falls below 25%, he will also gain vision and True Sight of that hero. Bonuses stack per hero. Unlocks max movement speed for Bloodseeker.
Not triggered by Illusions. Max movement speed bonus occurs when an enemy's health is at or below 25%. Effects linger for 4.0 seconds if a target dies.
THIRST HEALTH THRESHOLD
80%
MAX THIRST MOVE SPEED
16% / 24% / 32% / 40%
MAX HEALTH HEAL HEROES
10% / 15% / 20% / 25%
MAX HEALTH HEAL CREEPS
8% / 12% / 16% / 20%
HALF HEAL RADIUS
300
VISIBILITY HEALTH THRESHOLD
25%
Strygwyr becomes frenzied when blood is spilled.
Rupture
R
ABILITY
Unit Target
AFFECTS
Enemy Units
DAMAGE TYPE
Pure
PIERCES DEBUFF IMMUNITY
Yes
DISPELLABLE
Cannot be dispelled
Causes an enemy unit's skin to rupture, dealing initial damage based on its current health. If the unit moves, it takes damage based on the distance moved.
DURATION
9 / 10 / 11
MOVE DAMAGE
35% / 45% / 55%
HEALTH DAMAGE
10%
CAST POINT
0.4s
75 / 70 / 65
100 / 150 / 200
When the Bloodseeker hunts you, injuries become fatalities.
Blood Mist
D
ABILITY
No Target, Toggle
AFFECTS
Enemy Units
DAMAGE TYPE
Magical
PIERCES DEBUFF IMMUNITY
No
DISPELLABLE
Cannot be dispelled
Bloodseeker sprays his blood continuously in the area around him, losing health to damage and slow his enemies. While active, Thirst's healing is increased. Cannot be turned off while on cooldown. Additionally, passively turns all your overheal from your own abilities into an all damage barrier up to 50% of Bloodseeker's Max Health. Barrier amount decays by 0.5% per second.
Damage dealt to Bloodseeker is non-lethal and can never kill a hero.
HP PER SECOND COST/DAMAGE
7%
RADIUS
450
MOVE SPEED SLOW
30%
THIRST HEAL BONUS
50%
CAST POINT
0.5s
3
0
Last updated 39 minutes ago
Hero Talents
Talent Tree
+14% Max Thirst MS
25
-4s Blood Rite Cooldown
+400 Health
20
+475 Rupture Cast Range
+85 Blood Rite Damage
15
+10% Rupture Initial Damage
+10% Bloodrage Spell Amplification
10
+30 Bloodrage Attack Speed
Hero Attributes
24 +2.7
22 +3.1
17 +2.0
Movement speed
300
Sight range
1800/800
Armor
5.08
Base attack time
1.7
Damage
57 - 63
Attack point
0.43