Back

Bloodseeker Abilities

Melee, Carry, Disabler, Initiator, Nuker

72nd

Popularity

50.13%

Win rate

Bloodrage

Q

ABILITY

Unit Target

AFFECTS

Allied Heroes

PIERCES DEBUFF IMMUNITY

Yes

DISPELLABLE

Yes

Drives Bloodseeker into a bloodthirsty rage which causes him to attack faster and deal more spell damage at the cost of a percentage of his health per second. Provides half attack speed to allied heroes.

Damage dealt to Bloodseeker or allies is non-lethal and can never kill a hero.

DURATION

8.0

ATTACK SPEED

60 / 90 / 120 / 150

SPELL AMPLIFICATION

15% / 20% / 25% / 30%

MAX HEALTH DAMAGE PER SECOND

1.8%

CAST POINT

0.2s

14 / 12 / 10 / 8

25

Strygwyr shares his animalistic thirst for bloodshed.

Blood Rite

W

ABILITY

Point Target

DAMAGE TYPE

Pure

PIERCES DEBUFF IMMUNITY

No

DISPELLABLE

Yes

Bloodseeker baptizes an area in sacred blood. After 2.9 seconds the ritual completes, causing any enemies caught in the area to take damage and become silenced.

Total time is a 2.6 second delay plus a [0.3] second cast time.

RITUAL AREA

600

SILENCE DURATION

3 / 4 / 5 / 6

DAMAGE

90 / 140 / 190 / 240

CAST POINT

0.3s

15 / 14 / 13 / 12

90 / 100 / 110 / 120

The Flayed Twins are ever willing to aid those who spill blood upon the field of battle.

Thirst

ABILITY

Passive

PIERCES DEBUFF IMMUNITY

Yes

Bloodseeker is invigorated by the wounds of his enemies, restoring some life when he kills a unit. Restores for half values when denying, or if an ally kills a nearby enemy hero. Also gains bonus movement speed when an enemy hero's health falls below 80%, with the bonuses increasing as their health falls further. If an enemy hero's health falls below 25%, he will also gain vision and True Sight of that hero. Bonuses stack per hero. Unlocks max movement speed for Bloodseeker.

Not triggered by Illusions. Max movement speed bonus occurs when an enemy's health is at or below 25%. Effects linger for 4.0 seconds if a target dies.

THIRST HEALTH THRESHOLD

80%

MAX THIRST MOVE SPEED

16% / 24% / 32% / 40%

MAX HEALTH HEAL HEROES

10% / 15% / 20% / 25%

MAX HEALTH HEAL CREEPS

8% / 12% / 16% / 20%

HALF HEAL RADIUS

300

VISIBILITY HEALTH THRESHOLD

25%

Strygwyr becomes frenzied when blood is spilled.

Rupture

R

ABILITY

Unit Target

AFFECTS

Enemy Units

DAMAGE TYPE

Pure

PIERCES DEBUFF IMMUNITY

Yes

DISPELLABLE

Cannot be dispelled

Causes an enemy unit's skin to rupture, dealing initial damage based on its current health. If the unit moves, it takes damage based on the distance moved.

DURATION

9 / 10 / 11

MOVE DAMAGE

35% / 45% / 55%

HEALTH DAMAGE

10%

CAST POINT

0.4s

75 / 70 / 65

100 / 150 / 200

When the Bloodseeker hunts you, injuries become fatalities.

Blood Mist

D

ABILITY

No Target, Toggle

AFFECTS

Enemy Units

DAMAGE TYPE

Magical

PIERCES DEBUFF IMMUNITY

No

DISPELLABLE

Cannot be dispelled

Bloodseeker sprays his blood continuously in the area around him, losing health to damage and slow his enemies. While active, Thirst's healing is increased. Cannot be turned off while on cooldown. Additionally, passively turns all your overheal from your own abilities into an all damage barrier up to 50% of Bloodseeker's Max Health. Barrier amount decays by 0.5% per second.

Damage dealt to Bloodseeker is non-lethal and can never kill a hero.

HP PER SECOND COST/DAMAGE

7%

RADIUS

450

MOVE SPEED SLOW

30%

THIRST HEAL BONUS

50%

CAST POINT

0.5s

3

0


Last updated 39 minutes ago

Hero Talents

Talent Tree

+14% Max Thirst MS

25

-4s Blood Rite Cooldown

+400 Health

20

+475 Rupture Cast Range

+85 Blood Rite Damage

15

+10% Rupture Initial Damage

+10% Bloodrage Spell Amplification

10

+30 Bloodrage Attack Speed

Hero Attributes

24 +2.7

22 +3.1

17 +2.0

Movement speed

300

Sight range

1800/800

Armor

5.08

Base attack time

1.7

Damage

57 - 63

Attack point

0.43