Dawnbreaker Abilities
Melee, Carry, Durable
45th
Popularity
52.06%
Win rate
Starbreaker
Q
ABILITY
Point Target
AFFECTS
Enemy Units
DAMAGE TYPE
Physical
PIERCES DEBUFF IMMUNITY
Yes
Dawnbreaker whirls her hammer around 3 times, damaging enemies with her attack plus bonus damage. On the final strike, she smashes her hammer down, stunning and damaging enemies in front of her.
Dawnbreaker travels at a rate of 215 for the duration of the ability and takes a brief 0.2s to recover after the final strike. Celestial Hammer or Solar Guardian cannot be cast during the combo. Cleave does not work with this ability. Can be self-cast to move forward
COMBO DURATION
1.1
SWIPE/SMASH RADIUS
300
SWIPE/SMASH BONUS DAMAGE
25 / 40 / 55 / 70
SMASH STUN DURATION
0 / 0 / 1 / 1
CAST POINT
0.1s
100
Across the vast lineage of star progeny, there were multitudes unwilling to align with the aims of the Children of Light. To those who dared organize defiance, the Children would dispatch Valora and her hammer to show a measure of their power--to leave the rebels either shattered or set back to rights.
Celestial Hammer
W
ABILITY
Point Target
DAMAGE TYPE
Magical
PIERCES DEBUFF IMMUNITY
No
DISPELLABLE
Yes
Dawnbreaker hurls her weapon at a target, damaging enemies struck along the way. The hammer pauses for 2 seconds at the destination before flying back to her, leaving a trail of fire that slows enemies. Dawnbreaker can recall the hammer at any time, pulling her towards it so they meet in the middle.
The hammer damages enemies both when thrown and when returning to Dawnbreaker. Dawnbreaker's Converge movement distance is capped at the ability's cast range. Starbreaker or Solar Guardian cannot be cast while the Hammer is out.
HAMMER DAMAGE
50 / 80 / 110 / 140
FIRE TRAIL DURATION
2.5
FIRE TRAIL RADIUS
200
FIRE TRAIL MOVEMENT SLOW
24% / 28% / 32% / 36%
FIRE TRAIL BURN DPS
20 / 30 / 40 / 50
CAST RANGE
700 / 900 / 1100 / 1300
CAST POINT
0.2s
18 / 16 / 14 / 12
110 / 120 / 130 / 140
The Brightmaul is Valora's oldest companion and sole remaining connection to the glow of her creators.
Luminosity
ABILITY
Passive
PIERCES DEBUFF IMMUNITY
Yes
After a number of attacks, Dawnbreaker powers up, charging her next attack with a critical hit that heals all allied heroes within 650 units around her for a portion of attack damage dealt. Creeps and neutral enemies provide less healing. Allies are healed for 50% of the amount.
Luminosity Heal is considered a lifesteal and increased by sources of Lifesteal Amplification.
ATTACKS REQUIRED
3
HEALING FROM HEROES
35% / 40% / 45% / 50%
CREEP HEAL PENALTY
40%
CRITICAL STRIKE DAMAGE
125% / 150% / 175% / 200%
CAST POINT
0s
Diminished in power without access to the Children's replenishing light, Valora can still recharge herself and her allies by creating order from the chaos which resides within each fight.
Converge
D
ABILITY
No Target
PIERCES DEBUFF IMMUNITY
No
DISPELLABLE
Cannot be dispelled
Dawnbreaker recalls her hammer, pulling them together so they meet in the middle.
0.25
0
Solar Guardian
R
ABILITY
Channelled, Point Target
DAMAGE TYPE
Magical
PIERCES DEBUFF IMMUNITY
No
CHANNELED - Dawnbreaker creates a pulsing effect at a location within 350 units of an allied hero anywhere on the map, damaging enemies and healing allies with each pulse. After a short duration, she flies to the target location, dealing additional damage and stunning enemies upon landing. Once channeled, Dawnbreaker cannot stop the ability.
Pulse interval is 0.5s. Total duration flight duration is [1.7] seconds of channel time + 0.8 of flight time. Cannot be cast without the Hammer. Healing does not affect Dawnbreaker herself.
LAND RADIUS
500
DAMAGE PER PULSE
30 / 50 / 70
HEAL PER PULSE
45 / 70 / 95
LANDING DAMAGE
130 / 160 / 190
LANDING STUN DURATION
1
CHANNEL TIME
1.0
BONUS AIR TIME
3.5
EVASION
60%
CAST POINT
0.1s
120 / 105 / 90
150 / 200 / 250
Only in defense of an ally will Valora relent to call upon the last reserves of her old powers that still allow cosmic flight.
dawnbreaker_land
F
ABILITY
No Target
2
Land Solar Guardian
F
ABILITY
No Target
Can be cast to land Dawnbreaker into the target area at any time.
2
Last updated 39 minutes ago
Hero Talents
Talent Tree
+1100 Celestial Hammer Cast Range
25
2 Starbreaker Charges
-1 Luminosity Attacks Required
20
+150 Solar Guardian Radius
-20s Solar Guardian Cooldown
15
+40% Luminosity Crit
+15% Celestial Hammer Slow
10
+30 Star Breaker Swipe Damage
Hero Attributes
27 +3.4
14 +1.7
20 +2.2
Movement speed
310
Sight range
1800/800
Armor
3.96
Base attack time
1.7
Damage
56 - 60
Attack point
0.46