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Dazzle Abilities

Ranged, Disabler, Nuker, Support

55th

Popularity

48.31%

Win rate

Poison Touch

Q

ABILITY

Unit Target

AFFECTS

Enemy Units

DAMAGE TYPE

Physical

PIERCES DEBUFF IMMUNITY

No

DISPELLABLE

Yes

Releases a cone of poison that strikes multiple enemy units. Deals damage over time and slows the targets. Anytime the targets get attacked by Dazzle, the debuff duration is refreshed and slow is increased.

The damage is not reduced by damage block abilities.

TARGETS

2 / 4 / 6 / 8

DAMAGE PER SECOND

16 / 28 / 40 / 52

SLOW

-16% / -18% / -20% / -22%

DURATION

5 / 6 / 7 / 8

BONUS SLOW PER HIT

-2% / -2% / -3% / -3%

CAST POINT

0.3s

27 / 23 / 19 / 15

125 / 130 / 135 / 140

One of the few Dezun rites used for offensive purposes, the paralytic enchantment often proves useful.

Shallow Grave

W

ABILITY

Unit Target

AFFECTS

Allied Heroes

PIERCES DEBUFF IMMUNITY

Yes

DISPELLABLE

Cannot be dispelled

An ally blessed with Shallow Grave, no matter how close to death, cannot die while under its protection. Healing on that ally is also amplified for the duration based on the hero's HP.

HP cannot go below 1 while under the effects of Shallow Grave, but Axe's Culling Blade will still kill the hero.

DURATION

3.5 / 4.0 / 4.5 / 5.0

HEAL AMPLIFICATION PER 10% MISSING

2% / 4% / 6% / 8%

CAST POINT

0.3s

36 / 30 / 24 / 18

90 / 100 / 110 / 120

Only a seasoned acolyte of the Shadow can properly perform the rite of preventing death.

Shadow Wave

E

ABILITY

Unit Target

AFFECTS

Allied Units

DAMAGE TYPE

Physical

PIERCES DEBUFF IMMUNITY

Yes

Sends out a bolt of power that arcs between allies, healing them while damaging any enemy units standing nearby. Dazzle is always healed by Shadow Wave.

Prioritizes allied heroes over creeps. If enemies are near multiple allied units affected by Shadow Wave, they will take multiple instances of damage.

HEAL ARC RADIUS

475

DAMAGE RADIUS

185

MAX HEAL TARGETS

4 / 5 / 6 / 7

DAMAGE

60 / 85 / 110 / 135

CAST POINT

0.3s

12 / 11 / 10 / 9

75

While it is a simplistic and routine rite among Shadow Priests, the Shadow Wave is also the most critical for success.

Bad Juju

R

ABILITY

No Target

DAMAGE TYPE

Physical

PIERCES DEBUFF IMMUNITY

No

DISPELLABLE

Cannot be dispelled

Whenever a Unit is affected by Dazzle's spells they temporarily gain/lose armor. The spell can be activated by spending health to decrease the remaining cooldown of all other abilities and items. Casting Bad Juju temporarily increases its health cost.

ARMOR REDUCTION/INCREASE PER STACK

1 / 2 / 3

DURATION

8 / 10 / 12

COOLDOWN REDUCTION ABILITIES

4 / 5 / 6

COOLDOWN REDUCTION ITEMS

3 / 4 / 5

HEALTH COST INCREASE PER CAST

50%

HEALTH COST INCREASE DURATION

20

CAST POINT

0.2s

3

Each invocation of the Nothl realm helps it further permeate the surroundings of our own.

Good Juju

ABILITY

Passive

AFFECTS

Allied Heroes

Whenever Dazzle Casts a Spell, all other abilities currently on cooldown have their cooldowns reduced.

COOLDOWN REDUCTION PER CAST

1 / 1 / 2

CAST POINT

0.2s

Each invocation of the Nothl realm helps it further permeate the surroundings of our own.


Last updated 39 minutes ago

Hero Talents

Talent Tree

+0.5 Bad Juju Armor Reduction

25

-32% Poison Touch Slow

+36 Poison Touch DPS

20

+250 Heal On Shallow Grave End

+60 Attack Speed

15

+20 Strength

+1.75 Mana Regen

10

+50 Damage

Hero Attributes

18 +2.0

20 +1.4

25 +2.5

Movement speed

305

Sight range

1800/800

Armor

2.8

Base attack time

1.7

Damage

3 - 9

Attack point

0.3