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Techies Abilities

Ranged, Disabler, Nuker

51st

Popularity

47.49%

Win rate

Proximity Mines

R

ABILITY

Point Target

DAMAGE TYPE

Magical

PIERCES DEBUFF IMMUNITY

No

DISPELLABLE

Yes

Plant an invisible mine that cannot be detected by True Sight, but is visible if an enemy is within the active 500 AoE of the mine. Mines detonate if an enemy is standing within the active AoE for 1.0 seconds dealing damage and temporarily reducing the enemy's Magic Resistance. The explosion deals full damage if the target is within 150 radius and decreases up to 50% on the edge. Deals 30% damage to buildings.

Cannot be placed within 350 AoE of another Proximity Mine. Proximity Mines do not block neutral creep camps from spawning. Mines last until they explode or are destroyed. Mines are triggered by invisible units. Mines will not be triggered by some flying units. Grants 30 gold if destroyed by an enemy hero. Spell immune units will reveal mines, but not trigger detonation.

EXPLOSION RADIUS

500

DAMAGE

400 / 575 / 750

BUILDING DAMAGE

30%

ACTIVATION DELAY

1

MAGIC RESISTANCE REDUCTION

15% / 20% / 25%

DEBUFF DURATION

5

CAST POINT

0s

0

110 / 140 / 170

The bane of Toterin!

Stasis Trap

W

ABILITY

Point Target

PIERCES SPELL IMMUNITY

No

DISPELLABLE

Yes

Plant an invisible trap that roots nearby enemy units instantly when triggered.

Stasis Traps destroy all other Stasis Traps in their area of effect when they detonate. Stasis Traps are not triggered by invisible units. Stasis Traps do not block neutral creep camps from spawning.

TRIGGER RADIUS

400

ROOT RADIUS

600

ROOT DURATION

2 / 3 / 4 / 5

TRAP FADE TIME

2.0

BONUS SCEPTER CAST RANGE

300

CAST POINT

1s

20 / 16 / 13 / 10

80 / 110 / 140 / 160

The scourge of Trapper Town!

Blast Off!

E

ABILITY

Point Target

DAMAGE TYPE

Magical

PIERCES DEBUFF IMMUNITY

No

DISPELLABLE

Yes

Techies hurtle themselves into the enemy's midst, detonating charges upon impact which deal massive area of effect damage and stun enemies. Upon landing, the assault deals Techies non-lethal damage equal to a percentage of their current health.

The self-damage Techies receive from this blast is non-lethal. This ability destroys trees.

EXPLOSION RADIUS

400

FULL DAMAGE

200 / 300 / 400 / 500

STUN DURATION

0 / 0 / 1 / 1

CURRENT HP SELF DAMAGE

35% / 30% / 25% / 20%

CAST POINT

1s

39 / 36 / 33 / 30

100 / 125 / 150 / 175

Where we going?

Focused Detonate

D

ABILITY

Point Target

DAMAGE TYPE

Magical

Detonate all remote mines in the target area.

RADIUS

700

1

Why light one fuse when you can light them all?

Minefield Sign

F

ABILITY

Point Target

DAMAGE TYPE

DAMAGE_TYPE_NONE

Plant a warning sign, causing mines within its radius to be invulnerable. Only one sign can exist at a time. Lasts 60 seconds.

EFFECT RADIUS

500

SIGN DURATION

60

DAMAGE

300

MOVEMENT TRIGGER AMOUNT

200

CAST POINT

2s

Watch your step!

Remote Mines

R

ABILITY

Point Target

DAMAGE TYPE

Magical

PIERCES SPELL IMMUNITY

No

Plant an invisible explosive that will only detonate after a brief delay when triggered. Does not damage buildings.

Grants 10 gold if destroyed by an enemy hero.

DAMAGE

300 / 450 / 600

EXPLOSION RADIUS

425

MINE DURATION

600.0

FADE TIME

2.0

SCEPTER DAMAGE

450 / 600 / 750

BONUS SCEPTER CAST RANGE

300

CAST POINT

0.75s

8

120 / 180 / 240

The downfall of Dredger's Bight!

Sticky Bomb

Q

ABILITY

Point Target

DAMAGE TYPE

Magical

PIERCES DEBUFF IMMUNITY

No

DISPELLABLE

Yes

Lobs a Sticky Bomb towards the target area. If it lands next to an enemy hero, the bomb will stick to it, slowing its movement speed. After a few seconds the bomb will explode, dealing damage in an area around the detonation and applying a secondary slow for 3 seconds.

EXPLOSION DELAY

2

STICK RADIUS

250

DAMAGE

80 / 160 / 240 / 320

MOVEMENT SLOW

25% / 35% / 45% / 55%

SECONDARY MOVEMENT SLOW

15% / 25% / 35% / 45%

EXPLOSION RADIUS

300

CAST POINT

0.1s

13 / 11 / 9 / 7

100 / 115 / 130 / 145

Such revolutionary brilliance was meant to be shared.

Reactive Tazer

W

ABILITY

No Target

AFFECTS

Allied Units

PIERCES DEBUFF IMMUNITY

No

DISPELLABLE

Yes

Techies trigger an electric charge giving them bonus movement speed for a short period of time. Enemies attacking Techies are temporarily disarmed and get a Basic Dispel. At the end of the effect, the charge explodes, disarming all enemies within the radius.

BUFF DURATION

6

DISARM DURATION

2 / 2 / 3 / 3

MOVEMENT BONUS

18% / 22% / 26% / 30%

EXPLOSION RADIUS

400

DAMAGE

300

CAST POINT

0.1s

30 / 25 / 20 / 15

60

A steady bomb hand prefers an abundance of personal space.

Detonate Tazer

D

ABILITY

No Target

Detonate Reactive Tazer immediately.

0.5


Last updated 39 minutes ago

Hero Talents

Talent Tree

+60 Mines Movement Speed

25

+252 Damage

-22s Blast Off! Cooldown

20

+40 Movement Speed

+3 Mana Regen

15

+300 Blast Off! Damage

-3s Proximity Mines Cooldown

10

+20% Magic Resistance

Hero Attributes

19 +2.5

14 +1.3

25 +3.0

Movement speed

300

Sight range

1800/800

Armor

3.96

Base attack time

1.7

Damage

3 - 5

Attack point

0.5