Techies Abilities
Ranged, Disabler, Nuker
51st
Popularity
47.49%
Win rate
Proximity Mines
R
ABILITY
Point Target
DAMAGE TYPE
Magical
PIERCES DEBUFF IMMUNITY
No
DISPELLABLE
Yes
Plant an invisible mine that cannot be detected by True Sight, but is visible if an enemy is within the active 500 AoE of the mine. Mines detonate if an enemy is standing within the active AoE for 1.0 seconds dealing damage and temporarily reducing the enemy's Magic Resistance. The explosion deals full damage if the target is within 150 radius and decreases up to 50% on the edge. Deals 30% damage to buildings.
Cannot be placed within 350 AoE of another Proximity Mine. Proximity Mines do not block neutral creep camps from spawning. Mines last until they explode or are destroyed. Mines are triggered by invisible units. Mines will not be triggered by some flying units. Grants 30 gold if destroyed by an enemy hero. Spell immune units will reveal mines, but not trigger detonation.
EXPLOSION RADIUS
500
DAMAGE
400 / 575 / 750
BUILDING DAMAGE
30%
ACTIVATION DELAY
1
MAGIC RESISTANCE REDUCTION
15% / 20% / 25%
DEBUFF DURATION
5
CAST POINT
0s
0
110 / 140 / 170
The bane of Toterin!
Stasis Trap
W
ABILITY
Point Target
PIERCES SPELL IMMUNITY
No
DISPELLABLE
Yes
Plant an invisible trap that roots nearby enemy units instantly when triggered.
Stasis Traps destroy all other Stasis Traps in their area of effect when they detonate. Stasis Traps are not triggered by invisible units. Stasis Traps do not block neutral creep camps from spawning.
TRIGGER RADIUS
400
ROOT RADIUS
600
ROOT DURATION
2 / 3 / 4 / 5
TRAP FADE TIME
2.0
BONUS SCEPTER CAST RANGE
300
CAST POINT
1s
20 / 16 / 13 / 10
80 / 110 / 140 / 160
The scourge of Trapper Town!
Blast Off!
E
ABILITY
Point Target
DAMAGE TYPE
Magical
PIERCES DEBUFF IMMUNITY
No
DISPELLABLE
Yes
Techies hurtle themselves into the enemy's midst, detonating charges upon impact which deal massive area of effect damage and stun enemies. Upon landing, the assault deals Techies non-lethal damage equal to a percentage of their current health.
The self-damage Techies receive from this blast is non-lethal. This ability destroys trees.
EXPLOSION RADIUS
400
FULL DAMAGE
200 / 300 / 400 / 500
STUN DURATION
0 / 0 / 1 / 1
CURRENT HP SELF DAMAGE
35% / 30% / 25% / 20%
CAST POINT
1s
39 / 36 / 33 / 30
100 / 125 / 150 / 175
Where we going?
Focused Detonate
D
ABILITY
Point Target
DAMAGE TYPE
Magical
Detonate all remote mines in the target area.
RADIUS
700
1
Why light one fuse when you can light them all?
Minefield Sign
F
ABILITY
Point Target
DAMAGE TYPE
DAMAGE_TYPE_NONE
Plant a warning sign, causing mines within its radius to be invulnerable. Only one sign can exist at a time. Lasts 60 seconds.
EFFECT RADIUS
500
SIGN DURATION
60
DAMAGE
300
MOVEMENT TRIGGER AMOUNT
200
CAST POINT
2s
Watch your step!
Remote Mines
R
ABILITY
Point Target
DAMAGE TYPE
Magical
PIERCES SPELL IMMUNITY
No
Plant an invisible explosive that will only detonate after a brief delay when triggered. Does not damage buildings.
Grants 10 gold if destroyed by an enemy hero.
DAMAGE
300 / 450 / 600
EXPLOSION RADIUS
425
MINE DURATION
600.0
FADE TIME
2.0
SCEPTER DAMAGE
450 / 600 / 750
BONUS SCEPTER CAST RANGE
300
CAST POINT
0.75s
8
120 / 180 / 240
The downfall of Dredger's Bight!
Sticky Bomb
Q
ABILITY
Point Target
DAMAGE TYPE
Magical
PIERCES DEBUFF IMMUNITY
No
DISPELLABLE
Yes
Lobs a Sticky Bomb towards the target area. If it lands next to an enemy hero, the bomb will stick to it, slowing its movement speed. After a few seconds the bomb will explode, dealing damage in an area around the detonation and applying a secondary slow for 3 seconds.
EXPLOSION DELAY
2
STICK RADIUS
250
DAMAGE
80 / 160 / 240 / 320
MOVEMENT SLOW
25% / 35% / 45% / 55%
SECONDARY MOVEMENT SLOW
15% / 25% / 35% / 45%
EXPLOSION RADIUS
300
CAST POINT
0.1s
13 / 11 / 9 / 7
100 / 115 / 130 / 145
Such revolutionary brilliance was meant to be shared.
Reactive Tazer
W
ABILITY
No Target
AFFECTS
Allied Units
PIERCES DEBUFF IMMUNITY
No
DISPELLABLE
Yes
Techies trigger an electric charge giving them bonus movement speed for a short period of time. Enemies attacking Techies are temporarily disarmed and get a Basic Dispel. At the end of the effect, the charge explodes, disarming all enemies within the radius.
BUFF DURATION
6
DISARM DURATION
2 / 2 / 3 / 3
MOVEMENT BONUS
18% / 22% / 26% / 30%
EXPLOSION RADIUS
400
DAMAGE
300
CAST POINT
0.1s
30 / 25 / 20 / 15
60
A steady bomb hand prefers an abundance of personal space.
Detonate Tazer
D
ABILITY
No Target
Detonate Reactive Tazer immediately.
0.5
Last updated 39 minutes ago
Hero Talents
Talent Tree
+60 Mines Movement Speed
25
+252 Damage
-22s Blast Off! Cooldown
20
+40 Movement Speed
+3 Mana Regen
15
+300 Blast Off! Damage
-3s Proximity Mines Cooldown
10
+20% Magic Resistance
Hero Attributes
19 +2.5
14 +1.3
25 +3.0
Movement speed
300
Sight range
1800/800
Armor
3.96
Base attack time
1.7
Damage
3 - 5
Attack point
0.5