Clinkz Abilities
Ranged, Carry, Escape, Pusher
61st
Popularity
51.56%
Win rate
Strafe
Q
ABILITY
No Target
DISPELLABLE
Yes
Clinkz nimbly attacks with a barrage of arrows. Gains 100% evasion from ranged attackers and dramatically increases attack speed for a short time.
DURATION
3 / 4 / 5 / 6
BONUS ATTACK SPEED
90 / 120 / 150 / 180
CAST POINT
0s
34 / 30 / 26 / 22
70
It's hard to say whether the blur around the Bone Fletcher is from his flaming heart or his speed with the quiver.
Searing Arrows
W
ABILITY
Auto-Cast, Unit Target
AFFECTS
Enemy Units
DAMAGE TYPE
Physical
PIERCES SPELL IMMUNITY
Yes
Imbues Clinkz's arrows with fire for extra damage.
Searing Arrows deal damage to structures. The damage is directly added to Clinkz' attack damage, as physical damage.
BONUS DAMAGE
24 / 36 / 48 / 60
CAST POINT
0s
0
10
Clinkz simply lights his arrows from his flaming essence for quite the destructive effect.
Skeleton Walk
R
ABILITY
No Target
DISPELLABLE
Cannot be dispelled
Clinkz moves invisibly through units until the moment he attacks or uses items. Leaving Skeleton Walk creates Burning Skeleton Archers
Has a fadetime of [0, 0, 0] seconds.
DURATION
35 / 40 / 45
BONUS MOVEMENT SPEED
25% / 40% / 55%
SKELETON COUNT
2 / 3 / 4
CAST POINT
0s
80 / 105 / 130
With a burst of fire and puff of smoke, the Bone Fletcher was nowhere to be seen.
Burning Army
D
ABILITY
Point Target
DAMAGE TYPE
Physical
Summons a row of Burning Skeleton Archers in the target location.
RANGE
900
COUNT
5
SPAWN INTERVAL
0.15
CAST POINT
0s
80
150
Existing on the brink of life and death, Clinkz has learned to temporarily bridge the gap between the two.
Death Pact
E
ABILITY
Unit Target
DISPELLABLE
Cannot be dispelled
Clinkz consumes the target enemy creep or friendly skeleton and creates a Burning Skeleton Archer in their place, healing and gaining max health. Does not take Clinkz out of Skeleton Walk. Archers are immobile and die within several attacks from a hero. Skeletons deal a percentage of Clinkz' damage. Attack range is equal to Clinkz's attack range. Only one archer can be summoned from Death Pact at a time. Skeletons deal 25% less damage to buildings
If the target is an enemy, Clinkz will gain the correct experience and gold. Increases Clinkz' current and max HP. When the duration ends, max HP returns to normal, but current HP stays the same.
DURATION
45
BONUS HEALTH
175 / 250 / 325 / 400
SKELETON ARCHER DURATION
45
SKELETON HITS TO KILL
2
SKELETON DAMAGE
20%
CREEP MAX LEVEL
4 / 5 / 6 / 6
CAST POINT
0.2s
0
60
Sutherex' bond of life and death has become a part of Clinkz, and his old bones are refreshed with repetition of the pact on lesser beings.
Burning Barrage
F
ABILITY
Point Target
AFFECTS
Enemy Units
DAMAGE TYPE
Physical
PIERCES DEBUFF IMMUNITY
Yes
CHANNELED - Clinkz channels and shoots multiple piercing arrows in the target direction that hit all enemy units dealing a percentage of Clinkz' attack damage and applying attack modifiers, and dousing enemies with Tar Bomb slow.
Bonus Attack Range increases the length of Burning Barrage.
ARROWS FIRED
6
RANGE
850
DAMAGE PER ARROW
65%
CAST POINT
0.2s
22
45 / 60 / 75 / 90
It's hard to say whether the blur around the Bone Fletcher is from his flaming heart or his speed with the quiver.
Strafe
Q
ABILITY
No Target
AFFECTS
Enemy Units
PIERCES DEBUFF IMMUNITY
Yes
DISPELLABLE
Cannot be dispelled
Clinkz gains attack speed and has bonus attack range. Any current Burning Skeleton Archers skeletons within a 1200 radius of Clinkz also gain bonus attack range and 50% of the attack speed bonus. Casting Strafe does not break Skeleton Walk invisibility.
ATTACK SPEED BONUS
100 / 140 / 180 / 220
DURATION
3.5
ATTACK RANGE BONUS
200
CAST POINT
0s
75 / 80 / 85 / 90
Tar Bomb
W
ABILITY
Unit Target
AFFECTS
Enemy Units
DAMAGE TYPE
Physical
DISPELLABLE
Yes
Clinkz throws a projectile filled with tar at the target enemy, dealing Magic damage on impact. After impact, the tar spills onto the ground and stays there for 5 seconds. Any enemy that walks across it gets slowed, and attacks from Clinkz or his Burning Army Skeleton Archers will deal bonus physical damage. When the Tar Bomb hits, any Burning Army skeletons within attack range will attack the target.
RADIUS
325
BONUS DAMAGE
15 / 25 / 35 / 45
AREA DURATION
5
MOVESPEED SLOW
-16% / -19% / -22% / -25%
SLOW DURATION
2.5
IMPACT DAMAGE
40 / 60 / 80 / 100
CAST POINT
0.2s
7 / 6 / 5 / 4
45 / 50 / 55 / 60
Last updated 39 minutes ago
Hero Talents
Talent Tree
Searing Arrows Multishot
25
+50/5% Death Pact Health/Damage
+2.0 Burning Barrage arrows
20
+125 Attack Range
+30 Searing Arrows Damage
15
-5.0s Skeleton Walk Cooldown
+1.75 Mana Regen
10
+12% Magic Resistance
Hero Attributes
17 +2.0
25 +2.5
21 +2.2
Movement speed
290
Sight range
1800/800
Armor
3.5
Base attack time
1.7
Damage
44 - 50
Attack point
0.4