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Earth Spirit Abilities

Melee, Disabler, Durable, Escape, Initiator, Nuker

73rd

Popularity

47.48%

Win rate

Boulder Smash

Q

ABILITY

Point Target, Unit Target

AFFECTS

Creeps, Heroes

DAMAGE TYPE

Magical

PIERCES DEBUFF IMMUNITY

No

DISPELLABLE

Yes

Earth Spirit smashes the target enemy or ally, sending them in the direction he is facing. If Earth Spirit targets an area, he will smash the nearest unit in a 200 radius, prioritizing Stone Remnants. The travelling unit or Remnant damages all enemy units it hits. If an enemy is hit by a Stone Remnant, they are also slowed. Stone Remnants travel further than other units. Deals 1.4x damage to creeps.

REMNANT SMASH RADIUS

200

DAMAGE

120 / 180 / 240 / 300

SLOW AMOUNT

50%

SLOW DURATION

1 / 2 / 3 / 4

TRAVEL SPEED

900

DISTANCE

500 / 600 / 700 / 800

DISTANCE (REMNANT)

2000.0

CAST POINT

0s

22 / 18 / 14 / 10

100

It is with the power of a mountain that Earth Spirit strikes his enemies.

Rolling Boulder

W

ABILITY

Point Target

DAMAGE TYPE

Magical

PIERCES DEBUFF IMMUNITY

No

DISPELLABLE

Strong Dispels Only

Earth Spirit gathers himself into a boulder and, after a 0.5s delay, rolls toward the target location, dealing 30 + 100% STR damage and stunning enemy units. He will stop if he collides with an enemy hero or is stunned. If he rolls over a Stone Remnant, he will travel further and faster, and stun enemies for longer.

Rolling over a Stone Remnant will destroy the Remnant. The boulder has a radius of 160.

SPEED

1000

SPEED (REMNANT)

1600

DISTANCE

750.0

DISTANCE MULTIPLIER (REMNANT)

2.0

DAMAGE

30

STUN DURATION

0

ROCK BONUS STUN DURATION

0

CAST POINT

0s

16 / 12 / 8 / 4

50

Calling upon his connection to the land, the Earth Spirit draws loose stone to him, which forms a protective ball that he can use to roll short distances.

Geomagnetic Grip

E

ABILITY

Point Target, Unit Target

AFFECTS

Allied Units

DAMAGE TYPE

Magical

PIERCES DEBUFF IMMUNITY

No

DISPELLABLE

Yes

Earth Spirit pulls the target Stone Remnant. Enemies struck by the gripped target will be silenced and take damage.

Will not work on a unit inside Chronosphere, Duel, or Black Hole. Geomagnetic Grip can also target allied creeps.

REMNANT DAMAGE

50 / 100 / 150 / 200

SILENCE DURATION

2 / 2 / 3 / 3

HERO PULL SPEED

600

REMNANT PULL SPEED

900

CAST POINT

0.1s

75

Like calls to like. Even the minerals found in the blood and bones of living beings are not immune to the call of the Earth Spirit.

Stone Remnant

D

ABILITY

Point Target

Call a Stone Remnant to the target location. Stone Remnants have no vision and are invulnerable, and can be used with Earth Spirit's abilities. Calling a Stone Remnant consumes a charge, which recharge over time. Gains additional charges every 5 hero levels.

DURATION

60.0

CAST POINT

0s

Earth Spirit calls forth a remnant of his stone army, long buried with him in the dark embrace of the Earth.

Enchant Remnant

F

ABILITY

Unit Target

DAMAGE TYPE

Magical

PIERCES DEBUFF IMMUNITY

No

DISPELLABLE

Cannot be dispelled

Earth Spirit temporarily enchants a hero, granting them the properties of a Stone Remnant. After a short duration the remnant shatters, releasing the hero and damaging nearby enemies. < br>Can be cast on Stone Remnants. Has a 5 second cooldown when used that way.Has a larger cast range when cast on an ally hero.

Earth Spirit himself can be targeted by Boulder Smash if he is enchanted.

REMNANT DURATION

2.4

SHATTER DAMAGE

450

SHATTER RADIUS

450

CAST RANGE ON ALLIES

500

CAST POINT

0.2s

45

150

Kaolin uses the elemental power of the Earth to temporarily petrify living beings, so that they might be conscripted into his stone funerary army.

Magnetize

R

ABILITY

No Target

DAMAGE TYPE

Magical

PIERCES DEBUFF IMMUNITY

Yes

DISPELLABLE

Yes

Magnetizes units in a small nearby area, causing them to take damage for a short duration. Magnetized heroes cause nearby Stone Remnants to explode, destroying the remnant and refreshing Magnetize's duration on all nearby enemies. This process can repeat multiple times. If an enemy hero is affected by Geomagnetic Grip or Boulder Smash, all magnetized heroes share the effects.

RADIUS

350

DAMAGE PER SECOND

40 / 80 / 120

MAGNETIZE DURATION

6.0

REMNANT REFRESH RADIUS

400

REMNANT EXPLOSION RADIUS

600

CAST POINT

0.2s

100 / 90 / 80

100

At the Earth Spirit's call, the minerals in the blood and bones of his enemies rebel against the bodies they find themselves in.


Last updated 39 minutes ago

Hero Talents

Talent Tree

+0.6s Rolling Boulder Stun Duration

25

Geomagnetic Grip Targets Allies

+3.0 Geomagnetic Grip Silence

20

+18% Spell Amplification

+120 Rolling Boulder Damage

15

+300.0 Boulder Smash Distance

+2.0s Magnetize Duration

10

+325 Rolling Boulder Distance

Hero Attributes

22 +3.8

17 +2.4

20 +2.1

Movement speed

290

Sight range

1800/800

Armor

2.38

Base attack time

1.7

Damage

47 - 57

Attack point

0.35