Pangolier Abilities
Melee, Carry, Disabler, Durable, Escape, Initiator, Nuker
97th
Popularity
46.32%
Win rate
Swashbuckle
Q
ABILITY
Point Target
DAMAGE TYPE
Physical
PIERCES DEBUFF IMMUNITY
Yes
Pangolier dashes along the target line, then slashes all enemies in the drawn direction with several quick swipes. Lucky Shot has a chance to activate from this damage.
Attack modifiers have a chance to proc on Swashbuckle attacks. Casting Swashbuckle during Rolling Thunder ends Rolling Thunder.
DASH RANGE
400 / 550 / 700 / 850
SLASH RANGE
1000
DAMAGE PER STRIKE
25 / 45 / 65 / 85
SLASH WIDTH
125
STRIKES
4
CAST POINT
0s
20 / 16 / 12 / 8
75
The Pangolier's blade is even nimbler than his tongue.
Shield Crash
W
ABILITY
No Target
DAMAGE TYPE
Magical
PIERCES DEBUFF IMMUNITY
No
DISPELLABLE
Yes
Pangolier jumps in the air and slams back to the ground in front of his current position, damaging and slowing all enemies in a radius. For each enemy hero hit, he gains an all damage for a short time. Forward movement is maintained if Shield Crash is used while Rolling Thunder is active, and allows Rolling Thunder to clear walls or cliffs.
DAMAGE
70 / 140 / 210 / 280
BARRIER PER HERO
50 / 100 / 150 / 200
BARRIER DURATION
10
RADIUS
500
SLOW
20% / 25% / 30% / 35%
SLOW DURATION
3
CAST POINT
0s
18 / 16 / 14 / 12
70 / 80 / 90 / 100
Only in the midst of his enemies does the Pangolier truly thrive.
Lucky Shot
ABILITY
Passive
PIERCES DEBUFF IMMUNITY
No
DISPELLABLE
Yes
Pangolier rolls the dice and lets fate decide the outcome for his enemies. Grants a chance to drastically slow their attack speed and reduce armor on any damage dealt by Pangolier's attacks or abilities.
CHANCE
17%
DURATION
2 / 3 / 3 / 4
ATTACK SPEED REDUCTION
40 / 80 / 120 / 160
ARMOR REDUCTION
2 / 4 / 6 / 8
The Pangolier's blade is guided more often by whim than reason.
Roll Up
D
ABILITY
No Target
DAMAGE TYPE
Magical
PIERCES DEBUFF IMMUNITY
No
DISPELLABLE
Cannot be dispelled
Pangolier curls into an immobile protective ball, gaining debuff immunity, 50% magic resistance, and allowing him to turn. Can be cast during Rolling Thunder to temporarily hit the brakes. Can cast Rolling Thunder and Shield Crash during Roll Up. If enemies attack Pangolier during this, he will roll away from the attacker, applying Rolling Thunder damage/stun if there are enemies in the way.
DURATION
2.75
ROLL AWAY DURATION
0.75
CAST POINT
0.1s
30
50
End Roll Up
F
ABILITY
No Target
Ends Pangolier's Roll Up early.
Rolling Thunder
R
ABILITY
No Target
DAMAGE TYPE
Magical
PIERCES DEBUFF IMMUNITY
No
DISPELLABLE
Cannot be dispelled
Pangolier curls into a debuff immune ball with 50% additional magic resistance and rolls out. When rolling, he moves at an increased speed and can move through trees, but has a decreased ability to turn. Striking enemies knocks them back, inflicting damage and stunning them when they land. Colliding with walls or cliffs will cause a temporary pause while Pangolier reverses in direction. DISPEL TYPE: Basic Dispel
Enemies can be stunned multiple times per use, but cannot be affected a subsequent time until the previous stun duration ends. If Pangolier is disabled while rolling, he will continue to stun and knock enemies that come within range.
DAMAGE
180 / 260 / 340
TRANSFORM TIME
1.2
ROLL SPEED
550
RADIUS
150
STUN DURATION
0 / 1 / 1
KNOCKBACK DISTANCE
150
DURATION
10.0
CAST POINT
1.2s
90 / 85 / 80
100 / 125 / 150
Where his ancestors sought only refuge, the Pangolier saw opportunity...
Stop Rolling
R
ABILITY
No Target
Halt!
Donté Panlin stops when he pleases.
Last updated 39 minutes ago
Hero Talents
Talent Tree
-28.0s Rolling Thunder Cooldown
25
2.5s Swashbuckle Cooldown
+18 Strength
20
+30 Swashbuckle Damage
+3.0s Rolling Thunder Duration
15
2.5s Shield Crash CD in Ball
+400.0 Swashbuckle Slash Range
10
+1.5 Mana Regen
Hero Attributes
19 +2.5
18 +2.5
16 +1.9
Movement speed
295
Sight range
1800/800
Armor
4.52
Base attack time
1.7
Damage
8 - 14
Attack point
0.33