Phantom Lancer Abilities
Melee, Carry, Escape, Nuker, Pusher
49th
Popularity
52.88%
Win rate
Spirit Lance
Q
ABILITY
Unit Target
AFFECTS
Enemy Units
DAMAGE TYPE
Magical
PIERCES DEBUFF IMMUNITY
No
DISPELLABLE
Yes
Sends a magical spirit lance to a target enemy unit that damages and slows, while summoning an illusory phantom to attack the unit.
Nearby illusions will mimic the cast animation.
LANCE DAMAGE
70 / 140 / 210 / 280
SLOW DURATION
3.75
MOVEMENT SLOW
-14% / -21% / -28% / -35%
ILLUSION DURATION
2 / 4 / 6 / 8
ILLUSION DAMAGE
20%
ILLUSION DAMAGE TAKEN
400%
BOUNCE RADIUS
750
BONUS ILLUSION DAMAGE
30%
CAST POINT
0.3s
10 / 9 / 8 / 7
120
Azwraith's proficiency at spearing his family's meal of fish is proving quite useful in the battlefield.
Doppelganger
W
ABILITY
Point Target
Phantom Lancer briefly vanishes from the battlefield. After 1 second, Phantom Lancer and any of his nearby illusions reappear at a random position within the targeted location, along with two additional doppelgangers. Extends duration of all illusions. The two added doppelgangers have different properties: one takes normal damage and deals none, while the other takes %illusion_2_damage_in_pct% bonus damage and deals %illusion_2_damage_out_pct% less damage. DISPEL TYPE: Basic Dispel
This ability can be used to dodge projectiles, and dispel debuffs. Trees near a reappearing unit will be destroyed. Phantom Lancer and his allies can see which illusion is the 100% damage illusion.
TARGET AREA SIZE
325
ILLUSION GATHER RANGE
900
REAPPEAR DELAY
1
DOPPELGANGER DURATION
8
ILLUSION DURATION EXTENSION
2
CAST POINT
0.1s
22 / 18 / 14 / 10
50
Dread Magus Vorn's death imbued the Phantom Lancer with the ability to bend and fracture all spectrums of light.
Phantom Rush
E
ABILITY
No Target, Toggle
DISPELLABLE
Yes
When targetting an enemy for an attack, Phantom Lancer quickly charges into range, gaining a temporary agility boost. Phantom Lancer's illusions also have this ability.
If the attack order is cancelled, the movement speed bonus is lost. Rush movement speed is 800.
MIN RUSH DISTANCE
275
MAX RUSH DISTANCE
600 / 675 / 750 / 825
BONUS AGILITY
10 / 20 / 30 / 40
BONUS AGILITY DURATION
1.5
13 / 10 / 7 / 4
Azwraith knows that on the field of battle, speed can mean everything.
Juxtapose
ABILITY
Passive
Phantom Lancer has a chance to fracture his presence on an attack, creating an illusion of himself. Illusions also have a chance to fracture further. Illusions created from Phantom Lancer last for 8 seconds, while illusions created from other illusions last 4 seconds.
Illusions created by Juxtapose will attack the target that the ability was triggered upon.
MAX ILLUSIONS
6 / 8 / 10
HERO TRIGGER CHANCE
40% / 45% / 50%
ILLUSION TRIGGER CHANCE
8%
ILLUSION DAMAGE
18% / 20% / 22%
ILLUSION DAMAGE TAKEN
650%
15
75
Each of Azwraith's lance attacks feels like two from a normal warrior; or three; or four...
Last updated 39 minutes ago
Hero Talents
Talent Tree
+24.0% Critical Strike (200.0%)
25
-4s Doppelganger CD
+5% Juxtapose Damage
20
+300 Phantom Rush Range
-3.0s Spirit Lance CD
15
16% Evasion
+15 Attack Speed
10
+150 Health
Hero Attributes
19 +2.2
26 +2.8
21 +2.0
Movement speed
285
Sight range
1800/800
Armor
2.64
Base attack time
1.7
Damage
52 - 62
Attack point
0.5