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Phantom Lancer Abilities

Melee, Carry, Escape, Nuker, Pusher

49th

Popularity

52.88%

Win rate

Spirit Lance

Q

ABILITY

Unit Target

AFFECTS

Enemy Units

DAMAGE TYPE

Magical

PIERCES DEBUFF IMMUNITY

No

DISPELLABLE

Yes

Sends a magical spirit lance to a target enemy unit that damages and slows, while summoning an illusory phantom to attack the unit.

Nearby illusions will mimic the cast animation.

LANCE DAMAGE

70 / 140 / 210 / 280

SLOW DURATION

3.75

MOVEMENT SLOW

-14% / -21% / -28% / -35%

ILLUSION DURATION

2 / 4 / 6 / 8

ILLUSION DAMAGE

20%

ILLUSION DAMAGE TAKEN

400%

BOUNCE RADIUS

750

BONUS ILLUSION DAMAGE

30%

CAST POINT

0.3s

10 / 9 / 8 / 7

120

Azwraith's proficiency at spearing his family's meal of fish is proving quite useful in the battlefield.

Doppelganger

W

ABILITY

Point Target

Phantom Lancer briefly vanishes from the battlefield. After 1 second, Phantom Lancer and any of his nearby illusions reappear at a random position within the targeted location, along with two additional doppelgangers. Extends duration of all illusions. The two added doppelgangers have different properties: one takes normal damage and deals none, while the other takes %illusion_2_damage_in_pct% bonus damage and deals %illusion_2_damage_out_pct% less damage. DISPEL TYPE: Basic Dispel

This ability can be used to dodge projectiles, and dispel debuffs. Trees near a reappearing unit will be destroyed. Phantom Lancer and his allies can see which illusion is the 100% damage illusion.

TARGET AREA SIZE

325

ILLUSION GATHER RANGE

900

REAPPEAR DELAY

1

DOPPELGANGER DURATION

8

ILLUSION DURATION EXTENSION

2

CAST POINT

0.1s

22 / 18 / 14 / 10

50

Dread Magus Vorn's death imbued the Phantom Lancer with the ability to bend and fracture all spectrums of light.

Phantom Rush

E

ABILITY

No Target, Toggle

DISPELLABLE

Yes

When targetting an enemy for an attack, Phantom Lancer quickly charges into range, gaining a temporary agility boost. Phantom Lancer's illusions also have this ability.

If the attack order is cancelled, the movement speed bonus is lost. Rush movement speed is 800.

MIN RUSH DISTANCE

275

MAX RUSH DISTANCE

600 / 675 / 750 / 825

BONUS AGILITY

10 / 20 / 30 / 40

BONUS AGILITY DURATION

1.5

13 / 10 / 7 / 4

Azwraith knows that on the field of battle, speed can mean everything.

Juxtapose

ABILITY

Passive

Phantom Lancer has a chance to fracture his presence on an attack, creating an illusion of himself. Illusions also have a chance to fracture further. Illusions created from Phantom Lancer last for 8 seconds, while illusions created from other illusions last 4 seconds.

Illusions created by Juxtapose will attack the target that the ability was triggered upon.

MAX ILLUSIONS

6 / 8 / 10

HERO TRIGGER CHANCE

40% / 45% / 50%

ILLUSION TRIGGER CHANCE

8%

ILLUSION DAMAGE

18% / 20% / 22%

ILLUSION DAMAGE TAKEN

650%

15

75

Each of Azwraith's lance attacks feels like two from a normal warrior; or three; or four...


Last updated 39 minutes ago

Hero Talents

Talent Tree

+24.0% Critical Strike (200.0%)

25

-4s Doppelganger CD

+5% Juxtapose Damage

20

+300 Phantom Rush Range

-3.0s Spirit Lance CD

15

16% Evasion

+15 Attack Speed

10

+150 Health

Hero Attributes

19 +2.2

26 +2.8

21 +2.0

Movement speed

285

Sight range

1800/800

Armor

2.64

Base attack time

1.7

Damage

52 - 62

Attack point

0.5