Slardar Abilities
Melee, Carry, Disabler, Durable, Escape, Initiator
33rd
Popularity
53.16%
Win rate
Guardian Sprint
Q
ABILITY
No Target
DISPELLABLE
Yes
Slardar slithers ahead, moving significantly faster and passing through units. Slardar gains bonus movement speed, health regeneration and armor while in a puddle or river.
Activating this skill doesn't interrupt channeling abilities.
BONUS MOVE SPEED
25% / 30% / 35% / 40%
DURATION
10
RIVER HP REGEN
2 / 4 / 6 / 8
RIVER BONUS ARMOR
1 / 2 / 3 / 4
RIVER STATUS RESISTANCE
40%
BONUS RIVER MOVE SPEED
18%
CAST POINT
0s
29 / 25 / 21 / 17
25
As Slardar has made the transition from the Deeps, it has been necessary to use his powerful tail for sprinting instead of swimming.
Slithereen Crush
W
ABILITY
No Target
DAMAGE TYPE
Physical
PIERCES DEBUFF IMMUNITY
No
DISPELLABLE
Strong Dispels Only
Slams the ground, leaving a puddle of water, and stunning and damaging nearby enemy units. After the stun, the affected units are slowed.
RADIUS
350
MOVEMENT SLOW
-20% / -25% / -30% / -35%
ATTACK SLOW
-20 / -25 / -30 / -35
SLOW DURATION
3 / 4 / 5 / 6
STUN DURATION
0.8
PUDDLE DURATION
7
PUDDLE RADIUS
250
DAMAGE
75 / 150 / 225 / 300
HAZE DURATION
5.0
BONUS RADIUS
75
CAST POINT
0.25s
8
100
A swift crush of might and water breaks even the toughest of defenses.
Bash of the Deep
ABILITY
Passive
DAMAGE TYPE
Physical
PIERCES DEBUFF IMMUNITY
Yes
DISPELLABLE
Strong Dispels Only
After 3 attacks, your next attack will bash the target. Deals double damage against creeps. Passively grants bonus damage to Slardar while he's in water.
Does not stack with Skull Basher.
BONUS DAMAGE
50 / 100 / 150 / 200
BASH DURATION
1.1
WATER BONUS DAMAGE
10 / 20 / 30 / 40
Thieves of the wealth of the Deep Ones meet the brutality of the Slithereen Guard in melee combat.
Corrosive Haze
R
ABILITY
Unit Target
AFFECTS
Enemy Units
PIERCES DEBUFF IMMUNITY
Yes
DISPELLABLE
Yes
Reduces enemy armor to amplify physical damage and provides True Sight and vision of the targeted unit, revealing invisibility. The enemy unit leaves a trail of water behind it for 8 seconds.
ARMOR REDUCTION
-10 / -15 / -20
DURATION
18
CAST POINT
0.3s
5
25
Even the strongest armor counts for little when left to the brine of the sea.
Last updated 39 minutes ago
Hero Talents
Talent Tree
Corrosive Haze Undispellable
25
-4.0s Slithereen Crush Cooldown
-4 Corrosive Haze Armor
20
+100.0 Slithereen Crush Damage
+60 Bash Damage
15
+325 Health
+10% Slithereen Crush Attack/Move Slow
10
-3s Guardian Sprint Cooldown
Hero Attributes
21 +3.6
17 +2.4
15 +1.5
Movement speed
300
Sight range
1800/800
Armor
5.38
Base attack time
1.7
Damage
51 - 59
Attack point
0.36