Spectre Abilities
Melee, Carry, Durable, Escape
42nd
Popularity
53.27%
Win rate
Spectral Dagger
Q
ABILITY
Point Target, Unit Target
AFFECTS
Enemy Heroes
DAMAGE TYPE
Magical
DISPELLABLE
Yes
Spectre flings a dagger to draw a Shadow Path, dealing damage and slowing the movement speed of any enemies along the trail. Units hit by the dagger also trail a Shadow Path. While treading the path, Spectre phases through otherwise impassable terrain. Spectral Dagger applies an instance of Desolate to targets with no allied units within 400 radius of them.
There is a 1.0 second grace period after leaving the path where no collision is preserved.
DAMAGE
70 / 120 / 170 / 220
MOVEMENT SPEED CHANGE
10% / 14% / 18% / 22%
DURATION
7
CAST POINT
0.3s
22 / 20 / 18 / 16
130 / 140 / 150 / 160
Mercurial's dagger eclipses the physical plane in shadow, a state in which mortals cower, but spectres thrive.
Desolate
ABILITY
Passive
DAMAGE TYPE
Pure
PIERCES DEBUFF IMMUNITY
Yes
Deals bonus damage whenever Spectre attacks an enemy that does not have any allied units within a 400 radius around them.
Damage is dealt before Spectre's attack. Spectre's illusions also have Desolate.
BONUS DAMAGE
21 / 34 / 47 / 60
RADIUS
400
Often times, warriors find themselves alone with a vision of Mercurial - the fated question is if it is the true Spectre.
Dispersion
ABILITY
Passive
PIERCES DEBUFF IMMUNITY
Yes
Damage done to Spectre is reflected on her enemies, leaving her unharmed. The effect lessens with distance.
The reflected damage is not dealt to Spectre. Illusions don't get this ability. Damage is reflected before reductions, and is returned as the same damage type.
DAMAGE REFLECTED
8% / 12% / 16% / 20%
MIN RADIUS
400
MAX RADIUS
800
A daunting task lies before enemies of Mercurial - killing a shadow with blade and magic.
Reality
D
ABILITY
Point Target
Spectre exchanges places with a chosen Haunt and casts the current level of Spectral Dagger on the haunt's target.
3
The scattered shadows unite into the one true Spectre.
Shadow Step
R
ABILITY
Unit Target
AFFECTS
Enemy Heroes
PIERCES DEBUFF IMMUNITY
Yes
Creates a spectral nemesis to haunt a single visible enemy hero. At any moment during the duration, Spectre can use Reality to exchange places with any haunting illusion. Haunt illusions are uncontrollable, take extra damage, and deal less damage than Spectre herself. They ignore terrain.
DURATION
5 / 6 / 7
HAUNT DAMAGE
40% / 60% / 80%
HAUNT DAMAGE TAKEN
200%
CAST POINT
0.3s
80 / 60 / 40
150
With great focus of will, Mercurial can sometimes limit the extent of her division.
Haunt
F
ABILITY
No Target
PIERCES DEBUFF IMMUNITY
Yes
Creates a spectral nemesis to attack each enemy hero. Illusions spawned from this ability follow the same rules as Shadow Step illusions and can also be swapped to by using Reality.
HAUNT DURATION
7.0
HAUNT DAMAGE
80%
HAUNT DAMAGE TAKEN
200%
CAST POINT
0.3s
180
150
At the height of combat, Mercurial's physical manifestation shatters, and the shadowy pieces haunt those who still cling to life.
Last updated 39 minutes ago
Hero Talents
Talent Tree
+5% Dispersion
25
+32% Haunt Illusion Damage
+14% Spectral Dagger Slow/Bonus
20
+400 Health
+100 Spectral Dagger Damage
15
+12 Desolate Damage
+5 All Stats
10
-5s Spectral Dagger Cooldown
Hero Attributes
21 +2.5
25 +2.1
16 +1.7
Movement speed
290
Sight range
1800/800
Armor
4.5
Base attack time
1.7
Damage
48 - 52
Attack point
0.3