Tinker Abilities
Ranged, Carry, Nuker, Pusher
56th
Popularity
50.31%
Win rate
Laser
Q
ABILITY
Unit Target
AFFECTS
Enemy Units
DAMAGE TYPE
Pure
PIERCES DEBUFF IMMUNITY
No
DISPELLABLE
Yes
Fires an intense energy beam, dealing damage to the target and all enemy units around it. The main target is blinded, causing them to miss all physical attacks.
BLIND MISS RATE
100%
HERO BLIND DURATION
3 / 3 / 4 / 4
CREEP BLIND DURATION
6
LASER DAMAGE
75 / 150 / 225 / 300
RADIUS SECONDARY DAMAGE
250
SECONDARY DAMAGE
100%
CAST POINT
0.4s
22 / 20 / 18 / 16
95 / 110 / 125 / 140
Boush perfected this rock cutting laser in his subterranean laboratory, never considering its combat utility.
Heat-Seeking Missile
W
ABILITY
No Target
DAMAGE TYPE
Magical
PIERCES DEBUFF IMMUNITY
No
Launches rockets at the nearest visible heroes within 2000 range.
DAMAGE
120 / 200 / 280 / 360
TARGETS
2
MISSILE SPEED
700
CAST POINT
0s
18
105 / 115 / 125 / 135
The last contraption Boush was able to save was a retrofitted rocket launcher with a homing mechanism.
March of the Machines
D
ABILITY
Point Target
DAMAGE TYPE
Magical
PIERCES SPELL IMMUNITY
No
Enlists an army of robotic minions to destroy enemy units in an area around Tinker.
Robots spawn at a rate of 24 per second.
RADIUS
900
DURATION
6.0
DAMAGE
30
CAST POINT
0.53s
35
190
Even though the laboratory has since been sealed off, the ability to radio in robotic drones is still in working order.
Defense Matrix
E
ABILITY
Unit Target
AFFECTS
Allied Units
PIERCES DEBUFF IMMUNITY
No
DISPELLABLE
Yes
Targets an allied unit, applying an all damage barrier to them that also provides Status Resistance.
DAMAGE BARRIER
100 / 180 / 240 / 320
STATUS RESISTANCE
10% / 20% / 30% / 40%
DURATION
15
CAST POINT
0.2s
12
70 / 80 / 90 / 100
Rearm
R
ABILITY
Channelled, No Target
CHANNELED - Resets the cooldown on most of Tinker's items and abilities.
Rearm works on all items except Aeon Disk, Arcane Boots, Black King Bar, Hand of Midas, Helm of the Dominator, Helm of the Overlord, Linken's Sphere, Meteor Hammer, Pipe of Insight, Refresher Orb, Revenant's Brooch (passive ability), and all neutral items.
8 / 7 / 6
140 / 195 / 250
A new battery here, another set of rockets there, Boush continually improves on existing technology.
Keen Conveyance
R
ABILITY
Channelled, Point Target
CHANNELED - Teleport to a target friendly structure. Level 2 allows teleporting to friendly units and Level 3 to friendly heroes.
CHANNEL TIME
4.5 / 4.0 / 3.5
CAST POINT
0s
80
75
As Boush likes to say, 'There is nothing the arcane can accomplish that the curious mind cannot reproduce given time. And proper funding, of course.'
Warp Flare
D
ABILITY
Unit Target
AFFECTS
Enemy Units
DAMAGE TYPE
Magical
PIERCES DEBUFF IMMUNITY
No
DISPELLABLE
Yes
Throws a flare towards an enemy, dealing damage, teleporting them away and reducing their Cast and Attack Range for 3 seconds.
DAMAGE
50
TELEPORT DISTANCE
600
CAST/ATTACK RANGE REDUCTION
40%
CAST POINT
0.2s
15
100
Last updated 39 minutes ago
Hero Talents
Talent Tree
+0.25s Heat-Seeking Missile Ministun
25
+80 Laser Damage
+150 Defense Matrix Damage Absorbed
20
+10% Spell Amplification
+1 Heat-Seeking Missile Count
15
-0.5s Keen Conveyance Channel Time
+8% Manacost/Manaloss Reduction
10
+2.0s Laser Blind Duration
Hero Attributes
19 +2.3
17 +1.4
30 +3.3
Movement speed
290
Sight range
1800/800
Armor
4.38
Base attack time
1.7
Damage
52 - 58
Attack point
0.35