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Tinker Abilities

Ranged, Carry, Nuker, Pusher

56th

Popularity

50.31%

Win rate

Laser

Q

ABILITY

Unit Target

AFFECTS

Enemy Units

DAMAGE TYPE

Pure

PIERCES DEBUFF IMMUNITY

No

DISPELLABLE

Yes

Fires an intense energy beam, dealing damage to the target and all enemy units around it. The main target is blinded, causing them to miss all physical attacks.

BLIND MISS RATE

100%

HERO BLIND DURATION

3 / 3 / 4 / 4

CREEP BLIND DURATION

6

LASER DAMAGE

75 / 150 / 225 / 300

RADIUS SECONDARY DAMAGE

250

SECONDARY DAMAGE

100%

CAST POINT

0.4s

22 / 20 / 18 / 16

95 / 110 / 125 / 140

Boush perfected this rock cutting laser in his subterranean laboratory, never considering its combat utility.

Heat-Seeking Missile

W

ABILITY

No Target

DAMAGE TYPE

Magical

PIERCES DEBUFF IMMUNITY

No

Launches rockets at the nearest visible heroes within 2000 range.

DAMAGE

120 / 200 / 280 / 360

TARGETS

2

MISSILE SPEED

700

CAST POINT

0s

18

105 / 115 / 125 / 135

The last contraption Boush was able to save was a retrofitted rocket launcher with a homing mechanism.

March of the Machines

D

ABILITY

Point Target

DAMAGE TYPE

Magical

PIERCES SPELL IMMUNITY

No

Enlists an army of robotic minions to destroy enemy units in an area around Tinker.

Robots spawn at a rate of 24 per second.

RADIUS

900

DURATION

6.0

DAMAGE

30

CAST POINT

0.53s

35

190

Even though the laboratory has since been sealed off, the ability to radio in robotic drones is still in working order.

Defense Matrix

E

ABILITY

Unit Target

AFFECTS

Allied Units

PIERCES DEBUFF IMMUNITY

No

DISPELLABLE

Yes

Targets an allied unit, applying an all damage barrier to them that also provides Status Resistance.

DAMAGE BARRIER

100 / 180 / 240 / 320

STATUS RESISTANCE

10% / 20% / 30% / 40%

DURATION

15

CAST POINT

0.2s

12

70 / 80 / 90 / 100

Rearm

R

ABILITY

Channelled, No Target

CHANNELED - Resets the cooldown on most of Tinker's items and abilities.

Rearm works on all items except Aeon Disk, Arcane Boots, Black King Bar, Hand of Midas, Helm of the Dominator, Helm of the Overlord, Linken's Sphere, Meteor Hammer, Pipe of Insight, Refresher Orb, Revenant's Brooch (passive ability), and all neutral items.

8 / 7 / 6

140 / 195 / 250

A new battery here, another set of rockets there, Boush continually improves on existing technology.

Keen Conveyance

R

ABILITY

Channelled, Point Target

CHANNELED - Teleport to a target friendly structure. Level 2 allows teleporting to friendly units and Level 3 to friendly heroes.

CHANNEL TIME

4.5 / 4.0 / 3.5

CAST POINT

0s

80

75

As Boush likes to say, 'There is nothing the arcane can accomplish that the curious mind cannot reproduce given time. And proper funding, of course.'

Warp Flare

D

ABILITY

Unit Target

AFFECTS

Enemy Units

DAMAGE TYPE

Magical

PIERCES DEBUFF IMMUNITY

No

DISPELLABLE

Yes

Throws a flare towards an enemy, dealing damage, teleporting them away and reducing their Cast and Attack Range for 3 seconds.

DAMAGE

50

TELEPORT DISTANCE

600

CAST/ATTACK RANGE REDUCTION

40%

CAST POINT

0.2s

15

100


Last updated 39 minutes ago

Hero Talents

Talent Tree

+0.25s Heat-Seeking Missile Ministun

25

+80 Laser Damage

+150 Defense Matrix Damage Absorbed

20

+10% Spell Amplification

+1 Heat-Seeking Missile Count

15

-0.5s Keen Conveyance Channel Time

+8% Manacost/Manaloss Reduction

10

+2.0s Laser Blind Duration

Hero Attributes

19 +2.3

17 +1.4

30 +3.3

Movement speed

290

Sight range

1800/800

Armor

4.38

Base attack time

1.7

Damage

52 - 58

Attack point

0.35