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Tusk Abilities

Melee, Disabler, Initiator, Nuker

80th

Popularity

46.82%

Win rate

Ice Shards

Q

ABILITY

Point Target

AFFECTS

Enemy Units

DAMAGE TYPE

Magical

PIERCES DEBUFF IMMUNITY

No

Tusk compresses shards of ice into a ball of frozen energy that damages all enemies it comes in contact with. When the ball reaches its target destination the shards are released, creating a barrier that lasts for [4, 5, 6, 7] seconds.

Creates an impassable barrier.

RADIUS

200

SHARD DAMAGE

75 / 150 / 225 / 300

SHARD DURATION

4 / 5 / 6 / 7

MOVE SLOW

40%

DAMAGE PER SECOND

60

SHARD DEPTH

300

CAST POINT

0.1s

23 / 20 / 17 / 14

100

In the frozen tundra near the Barrier, after the last sun of autumn has set, ice can form with alarming speed.

Snowball

W

ABILITY

Unit Target

AFFECTS

Enemy Units

DAMAGE TYPE

Magical

PIERCES DEBUFF IMMUNITY

No

DISPELLABLE

Cannot be dispelled

Tusk begins rolling into a snowball. Allies within a 350 radius can also be added to the snowball by right-clicking on them, even while the snowball is moving. Once launched, any enemies caught in the snowball's path will be stunned and take damage. Each allied Hero in the snowball will add to its damage.

The snowball will break apart a maximum of 3 seconds after launch. The snowball can be launched early by pressing using the Launch Snowball ability. Doesn't carry illusions, but will carry Meepo clones and other units that Tusk controls. Each Meepo clone added to the snowball will add its own bonus damage. Allies can click on a snowball to add themselves to it.

BASE DAMAGE

80 / 140 / 200 / 260

SNOWBALL SPEED

575 / 600 / 625 / 650

BONUS DAMAGE PER ALLY

40 / 65 / 90 / 115

STUN DURATION

0 / 0 / 1 / 1

LAUNCH TIME

3.0

GATHER RADIUS

350

CAST POINT

0.1s

21 / 19 / 17 / 15

75

Tales are still told of the wild feat that ended the grand brawl at White Fields.

Tag Team

E

ABILITY

No Target

AFFECTS

Enemy Units

DAMAGE TYPE

Physical

PIERCES DEBUFF IMMUNITY

No

DISPELLABLE

Cannot be dispelled

Passively slows the attack speed of all enemies within 350 radius. Activate to temporarily apply a negative debuff aura around you, causing enemies that are attacked under it to take bonus physical damage and reduced movement speed. Lasts 5 seconds.

Affects attacks from allied heroes, Tusk or any of his units.

BONUS DAMAGE

20 / 45 / 70 / 95

MOVEMENT SLOW

75%

SLOW DURATION

0.5

DEBUFF DURATION

5

RADIUS

350

AURA ATTACK SPEED SLOW

20 / 30 / 40 / 50

CAST POINT

0s

24 / 21 / 18 / 15

70

Even far from Cobalt, Tusk carries the 'Barrier Chill' in his very bones.

Walrus Kick

D

ABILITY

Unit Target

AFFECTS

Enemy Units

DAMAGE TYPE

Magical

PIERCES DEBUFF IMMUNITY

Yes

DISPELLABLE

Yes

Kicks the closest enemy unit in the drawn direction, stunning, damaging, and slowing them. Also deals damage to all heroes within 250 radius of its landing area. Cooldown is reduced by 50% if kicking a creep.

KICK PUSH DISTANCE

1400

MOVE SLOW

40%

SLOW DURATION

4

DAMAGE

350

CAST POINT

0.2s

12

100

Tusk may have made his name with his fists, but the wise enemy is wary of any and all limbs.

Frozen Sigil

F

ABILITY

No Target

PIERCES DEBUFF IMMUNITY

No

Summons a flying Sigil that slows movement speed by -40% for enemies within 650 radius. Lasts 25 seconds. Cooldown: 30

If no order is given, the Sigil will follow Tusk. The Sigil has unobstructed movement, has a 310 movement speed, requires 3/3/4/4 hero attacks to destroy and 12/12/16/16 creep attacks to destroy, provides 400/400 vision, and gives a 90/100/110/120 gold bounty. Heroes deal 1 damage to the sigil, while non-hero units deal 0.25 damage.

AURA RADIUS

650

DURATION

25.0

MOVEMENT SLOW

40%

ATTACK SLOW

0

CAST POINT

0.1s

30

70

The chill of home!

Walrus PUNCH!

R

ABILITY

Auto-Cast, Unit Target

AFFECTS

Enemy Units

PIERCES DEBUFF IMMUNITY

Yes

DISPELLABLE

Yes

Tusk connects with his mighty Walrus Punch, a critical strike so powerful it launches its victim into the air. The victim is slowed upon landing.

Walrus PUNCH has true strike.

CRITICAL DAMAGE

250% / 325% / 400%

AIR TIME

1.0

SLOW DURATION

2 / 3 / 4

MOVEMENT SLOW

40%

CAST POINT

0s

20 / 15 / 10

75

It never matters who throws the first punch, only who throws the last.

Launch Snowball

ABILITY

No Target

Launch the snowball toward the target.

The snowball destroys trees. Doesn't carry illusions, but will carry Meepo clones and other units that Tusk controls. Each Meepo clone added to the snowball will add its own bonus damage.

Into the great wide white!


Last updated 39 minutes ago

Hero Talents

Talent Tree

-10s Snowball Cooldown

25

12% Chance Walrus Punch

+80% Walrus Punch Crit

20

-6s Ice Shards Cooldown

+120 Snowball Damage

15

+325 Health

+0.4s Walrus Punch Stun Duration

10

+25 Tag Team Damage

Hero Attributes

23 +3.9

23 +2.1

18 +1.7

Movement speed

310

Sight range

1800/800

Armor

4.22

Base attack time

1.7

Damage

50 - 54

Attack point

0.36