Visage Abilities
Ranged, Disabler, Durable, Nuker, Pusher, Support
120th
Popularity
51.45%
Win rate
Grave Chill
Q
ABILITY
Unit Target
AFFECTS
Enemy Units
PIERCES DEBUFF IMMUNITY
No
DISPELLABLE
Yes
Visage drains the movement and attack speed of the targeted unit, gaining it for itself and nearby familiars.
The two buffs can be removed separately by dispels. The speed gained is independent of the speed lost on the target. Familiars within 900 range of Visage will also receive bonuses from Grave Chill.
DURATION
6
MOVE SPEED DRAIN
15% / 20% / 25% / 30%
ATTACK SPEED DRAIN
25 / 40 / 55 / 70
CAST POINT
0.2s
90
The warmth of the sun is never felt in the dark cold of the Narrow Maze.
Soul Assumption
W
ABILITY
Unit Target
AFFECTS
Enemy Units
DAMAGE TYPE
Magical
PIERCES DEBUFF IMMUNITY
No
Visage gathers charges of soul essence each time nearby heroes take more than 100 damage. When the essence is released, it deals base damage as well as damage for each gathered soul charge.
Charges are only gained for damage greater than 2.0 and less than 3000.0 that is dealt by a player or Roshan. Self-damage or Soul Assumption damage isn't counted.
BASE DAMAGE
20
DAMAGE PER CHARGE
70
MAX CHARGES
3 / 4 / 5 / 6
CHARGE DURATION
6.0
GATHER DAMAGE THRESHOLD
100
GATHER DAMAGE RADIUS
1800
CAST POINT
0.2s
4
110
The collected souls of the dead reach out to bring another into their fold.
Gravekeeper's Cloak
ABILITY
Passive
Visage generates a layered barrier that protects him from damage. If he receives damage from a player, one layer is removed, and takes time to recover.
Each time Visage receives damage greater than the Minimum Damage that was not self-inflicted and was from a player owned source, a layer is removed. Familiars within 900 range of Visage will receive the current damage reduction from Gravekeeper's Cloak.
MAX LAYERS
4
DAMAGE REDUCTION PER LAYER
8% / 12% / 16% / 20%
LAYER RECOVERY TIME
6 / 5 / 4 / 3
MINIMUM DAMAGE
40
MAX DAMAGE REDUCTION
80%
COOLDOWN
65.0
MANA COST
125
Visage's tough scales share equal properties of ghost and stone, making it nearly impervious to blade and magical assault.
Stone Form
D
ABILITY
No Target
PIERCES DEBUFF IMMUNITY
No
DISPELLABLE
Cannot be dispelled
After a short delay, the nearest Familiar turns into stone and smashes into the ground, stunning and damaging all targets in the area. The Familiar becomes invulnerable, and will regain its health very rapidly. After 6.0 seconds, the Familiar will automatically leave Stone Form.
While Stone Form is not dispellable, the stun can be removed by strong dispels.
STUN RADIUS
375
DAMAGE
60 / 100 / 140
STUN DURATION
0 / 1 / 1
BONUS REGEN
150 / 175 / 200
CAST POINT
0s
Silent as the Grave
F
ABILITY
No Target
PIERCES DEBUFF IMMUNITY
No
DISPELLABLE
Cannot be dispelled
Turns Visage and familiars invisible, granting Visage bonus movement speed and upgrading its movement type to flying. When Visage or its familiars leave invisibility they deal more damage for a short duration. Lasts 35.0 seconds. Invisibility ends when attacking or casting.
BONUS DAMAGE DURATION
4.0
BONUS DAMAGE
25%
BONUS MOVESPEED
20%
CAST POINT
0s
45
100
Summon Familiars
R
ABILITY
No Target
DAMAGE TYPE
Physical
Conjures blind Familiars to fight for Visage. Familiars possess the Stone Form ability, that allows them to turn into stone, stunning enemies upon landing. While in Stone Form, Familiars are invulnerable, and rapidly regenerate their health. Familiars grant high bounty when killed.
Casting Summon Familiars will replace any existing Familiars. Familiars within range of Visage will receive bonuses from Gravekeeper's Cloak and Grave Chill.
HP
500 / 600 / 700
FAMILIAR SPEED
430
FAMILIAR ATTACK DAMAGE
25 / 50 / 75
FAMILIAR COUNT
2
CAST POINT
0s
130 / 120 / 110
150
Guardians of the Narrow Maze, Necro'lic's Familiars stand watch over his domain.
Stone Form
ABILITY
No Target
DAMAGE TYPE
Magical
PIERCES DEBUFF IMMUNITY
No
DISPELLABLE
Strong Dispels Only
After a short delay, the Familiar turns into stone and smashes into the ground, stunning and damaging all targets in the area. The Familiar becomes invulnerable, and will regain its health very rapidly. After 6.0 seconds, the Familiar will automatically leave Stone Form.
STUN RADIUS
375
DAMAGE
60 / 100 / 140
STUN DURATION
0.8 / 1.0 / 1.2
STONE DURATION
6.0
BONUS REGEN
150 / 175 / 200
CAST POINT
0s
14
Last updated 39 minutes ago
Hero Talents
Talent Tree
+1 Familiar
25
+5 Gravekeeper's Cloak Stacks
+40 Familiars Movement Speed
20
+20 Soul Assumption Damage Per Charge
Soul Assumption Hits 2 Targets
15
-3 Armor Corruption
+25 Damage
10
-3.0s Grave Chill Cooldown
Hero Attributes
22 +2.4
11 +1.0
22 +2.4
Movement speed
285
Sight range
1800/800
Armor
0.54
Base attack time
1.7
Damage
4 - 14
Attack point
0.4