Sniper Abilities
Ranged, Carry, Nuker
9th
Popularity
50.24%
Win rate
Shrapnel
Q
ABILITY
Point Target
DAMAGE TYPE
Magical
PIERCES DEBUFF IMMUNITY
No
DISPELLABLE
Cannot be dispelled
Consumes a charge to launch a ball of shrapnel that showers the target area in explosive pellets. Enemies are subject to damage and slowed movement. Reveals the targeted area. Shrapnel charges restore every [35] seconds.
Damage is dealt 11 times, immediately at spell effect then every second. Does not damage buildings. Provides vision in the targeted area.
MOVEMENT SLOW
-12% / -18% / -24% / -30%
RADIUS
400 / 425 / 450 / 475
DAMAGE
25 / 40 / 55 / 70
DURATION
10.0
CAST POINT
0.3s
0
75
Kardel's modular rifle also fires incendiary rounds, useful for assaulting entrenched locations.
Headshot
ABILITY
Passive
DAMAGE TYPE
Physical
PIERCES DEBUFF IMMUNITY
No
Sniper increases his accuracy, giving him a chance to deal extra damage and knock back his enemies. Headshots briefly slow enemy movement and attack speed by -100%.
Works on allied creeps.
DAMAGE
20 / 50 / 80 / 110
CHANCE
40%
KNOCKBACK DISTANCE
10
SLOW DURATION
0.5
Taking potshots at steepstalkers in his childhood has been thoroughly refined into perfect leads on enemy combatants.
Take Aim
E
ABILITY
No Target
DISPELLABLE
Yes
Extends the attack range of Sniper's rifle. Can be activated to provide 100% Headshot chance and an additional 200 attack range bonus. Slows you by [45, 40, 35, 30]% for the duration.
BONUS RANGE
100 / 200 / 300 / 400
DURATION
3.0
CAST POINT
0s
20 / 18 / 16 / 14
50
Kardel always takes it upon himself to stay as far from harm as he can while still performing his role - taking perfect aim.
Concussive Grenade
D
ABILITY
Point Target
AFFECTS
Enemy Units
DAMAGE TYPE
Magical
PIERCES DEBUFF IMMUNITY
No
DISPELLABLE
Yes
Launches a grenade at the target area, dealing damage to enemies and knocking them and Sniper himself back. Enemies affected are disarmed and have their movement slowed after the knockback.
DAMAGE
200
RADIUS
375
MOVE SLOW
50%
SLOW DURATION
3
KNOCKBACK DISTANCE
475
CAST POINT
0.1s
10
50
Assassinate
R
ABILITY
Unit Target
AFFECTS
Enemy Units
DAMAGE TYPE
Magical
PIERCES DEBUFF IMMUNITY
No
DISPELLABLE
Cannot be dispelled
Sniper locks onto a target enemy unit and, after a short aiming duration, fires a devastating shot that deals Sniper's attack damage plus bonus damage at long range and mini-stuns the target. Whenever Sniper kills an enemy hero, Assassinate is refreshed.
Crosshair effect is only visible to allies. Invisibility doesn't disjoint the projectile.
DAMAGE
250 / 350 / 450
STUN DURATION
0 / 1 / 1
AIM DURATION
0.5
CAST POINT
2s
20 / 15 / 10
175
In order to fulfill the prophecy and return to his home town, Kardel must make another shot as perfect as the one on the day of his ancient test.
Last updated 39 minutes ago
Hero Talents
Talent Tree
+6 Shrapnel Charges
25
+100 Attack Range
+24 Shrapnel DPS
20
+28 Knockback Distance Headshot
-14% Shrapnel Slow
15
+30 Attack Speed
+15 Damage
10
+1.0s Take Aim Duration
Hero Attributes
19 +2.0
27 +3.2
15 +2.6
Movement speed
285
Sight range
1800/1400
Armor
2.78
Base attack time
1.7
Damage
40 - 46
Attack point
0.17